🛠️ Invention or technique

Perlin noise

Ruido Perlin

Date
1982 · confidence high
Place
New York, United States
Credited to
Ken Perlin
Field
Knowledge & symbols

What it is

A type of gradient noise developed by Ken Perlin for procedurally generating textures and terrain, widely used in computer graphics and video games.

Perlin created it while working on the computer effects for the film Tron; he received a technical Academy Award for it in 1997.

What it led to

  • Procedural generation of terrain and textures
  • Visual effects in film and video games
  • Simplex noise and later variants

Links

Sources✓ verified 2026-09-28