Perlin noise
Ruido Perlin
- Date
- 1982 · confidence high
- Place
- New York, United States
- Credited to
- Ken Perlin
- Field
- Knowledge & symbols
What it is
A type of gradient noise developed by Ken Perlin for procedurally generating textures and terrain, widely used in computer graphics and video games.
Perlin created it while working on the computer effects for the film Tron; he received a technical Academy Award for it in 1997.
What it led to
- Procedural generation of terrain and textures
- Visual effects in film and video games
- Simplex noise and later variants