Virtual reality (Sword of Damocles, Oculus Rift)
Realidad virtual (Espada de Damocles, Oculus Rift)
- Date
- 1968 · confidence high
- Place
- Harvard University and University of Utah, United States (Sutherland); Oculus, Irvine, California (2012-2016)
- Credited to
- Ivan Sutherland and Bob Sproull (1968); Jaron Lanier (VPL, term and gloves, 1985); Palmer Luckey (Oculus Rift, 2012)
- People
- 👤 Bob Sproull1945–👤 Ivan Sutherland1938–👤 Jaron Lanier1960–
- Field
- Communication
What it is
A headset with stereoscopic displays that tracks head movement to immerse the user in a computer-generated world. After decades of promises, Oculus made it affordable in 2016.
What it led to
- Military, surgical and industrial training simulators
- Meta's bet on the metaverse
- Mixed-reality headsets (Apple Vision Pro, Quest)
Built on
- Sketchpad, computer-aided design and interactive graphics1963
- computer graphics
- MEMS sensors and mobile displays
Made possible
- Augmented reality1990-2016
- Surgical robot (da Vinci)2000
- flight simulators
- metaverse
- Apple Vision Pro